Notes and articles.
Articles
- Unity vs Godot for jobs in 2026
Which engine gets you hired? How to check job boards yourself, what the 2023 runtime fee changed, where Godot is growing, and what skills transfer.
- Unity course curriculum: the full roadmap from zero to employable
All 20 sessions of the 64-hour Unity course, week by week: what each one covers, why it comes in that order, and what you can do by the end of each week.
- Is Unity worth learning in 2026?
An honest look at Unity's position in 2026: mobile, indie, XR, the runtime-fee fallout, Unreal and Godot, and what AI really does to junior gamedev hiring.
- How to get a Unity job without a degree
No CS degree, 13 years as an engineer, now senior and hiring. What gets a Unity developer hired: one finished game, readable code, real interviews.
- Best Unity course to get hired in 2026: an honest comparison
Unity Learn, Udemy, GameDev.tv, Zenva, CS50G and YouTube compared for one goal: a Unity job. Fair pros and cons, and who should skip our course.
Lesson notes
One post per session: what is covered, what you build, where to jump to.
- w1d1 W1D1: Intro: what this course is and how to learn gamedev 2h 02m
- w1d2 W1D2: Version control and the Unity interface 2h 31m
- w1d3 W1D3: Assets, GameObjects and Components 1h 48m
- w1d4 W1D4: Prefabs, lights and materials 2h 20m
- w1d5 W1D5: Scenes and 2D animation 2h 23m
- w2d1 W2D1: UI, sprites and physics (part 1) 4h 01m
- w2d3 W2D3: Coding masterclass (watch even if you are not a gamedev) 5h 52m
- w2d2 W2D2: Physics (part 2), sound and particles 2h 10m
- w2d4 W2D4: C# meets Unity 5h 41m
- w2d5 W2D5: Microservices: how games talk to backends 3h 04m
- w3d1 W3D1: Finite state machines, Cinemachine and debugging 3h 23m
- w3d2 W3D2: Live coding Duck Invaders (1/4) 3h 05m
- w3d3 W3D3: Live coding Duck Invaders (2/4) 3h 52m
- w3d5 W3D5: Live coding Duck Invaders (4/4) 5h 39m
- w3d4 W3D4: Live coding Duck Invaders (3/4) 3h 39m
- w4d1 W4D1: Workflow, building and publishing 4h 14m
- w4d2 W4D2: Your profile, resume, GitHub and communities 1h 16m
- w4d3 W4D3: Adapting to existing projects and company conventions 1h 53m
- w4d4 W4D4: Freelancing, indie, employment and the interview 2h 43m
- w4d5 W4D5: Exam, project grading, feedback and certificates 2h 50m